This project explored architecture as a process of interpolation of form and the assimilation of digital practices into conventions of design. Using a new program- Monolith, I created two models created through manipulating three dimensional images made of voxels.

Voxel Slicing: I created two interesting forms based on a cube through the program and sliced sections through them.

Pattern into Perforation: Picking one of the cubes designed before, I applied a pattern to it in Monolith, and then exported to Rhino to separate and densify the pattern into perforation on the object.

Slices into Layers: Using the same cube, I sliced and extruded sections of it into a composition of various solids and layers.

3D prints of my two designed cubes.
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